Beta controllers, including the one pictured at the top of this post in a photo supplied by Clark, don’t include the touch screen and have temporary face buttons in the screen’s place.Ĭlark and his colleague, Jurgen Post, COO and president of Sega Europe had recently visited Valve to try the controller and stuck around for a couple of days with teams of Sega developers from real-time-strategy studios Relic ( Company of Heroes) and Creative Assembly ( Total War). It moves the traditional AXBY face buttons to the center of the controller, all four surrounding a small touchscreen. It eschews twin control sticks for circular trackpads that are equipped to deliver some haptic (force) feedback. And while Valve says it is hackable, it will likely be defined by certain core features that set it apart from both mouse-and-keyboard and traditional controllers like that of the Xbox 360. All three components will combine to present Valve’s push into living room gaming where they and the library of PC-based Steam games will presumably bump into the likes of Sony, Microsoft and Nintendo. “We’ve been at Valve this week and only used it briefly, however, you immediately notice its increased responsiveness.,” Sega’s VP of PC digital distribution in the US and Europe John Clark told me in an email late Friday.Ĭlark is just one of a group of game creators from studios big and small who went to the house of Half-Life, DOTA 2 and Steam and tried the third piece in Valve’s three-part announcement of SteamOS, Steam Machine and Steam Controller.
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